<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Essays on Nick Gomez</title><link>https://nickgomez.me/essays/</link><description>Recent content in Essays on Nick Gomez</description><generator>Hugo</generator><language>en-US</language><atom:link href="https://nickgomez.me/essays/index.xml" rel="self" type="application/rss+xml"/><item><title>Build So You Can Lose the Tools</title><link>https://nickgomez.me/essays/build-so-you-can-lose-the-tools/</link><pubDate>Wed, 15 Jul 2026 00:00:00 +0000</pubDate><guid>https://nickgomez.me/essays/build-so-you-can-lose-the-tools/</guid><description>A system you can run but can&amp;rsquo;t rebuild isn&amp;rsquo;t really yours. You&amp;rsquo;re renting comprehension, and the tool isn&amp;rsquo;t yours.</description></item><item><title>If I Can Do It Once, I Can Do It Twice</title><link>https://nickgomez.me/essays/if-i-can-do-it-once/</link><pubDate>Wed, 15 Jul 2026 00:00:00 +0000</pubDate><guid>https://nickgomez.me/essays/if-i-can-do-it-once/</guid><description>Unfamiliar isn&amp;rsquo;t the same as unable. The first real proof collapses false uncertainty, and most intimidating things are bundles you can break into pieces and prove one at a time.</description></item><item><title>AI-Generated Legacy</title><link>https://nickgomez.me/essays/ai-generated-legacy/</link><pubDate>Wed, 15 Jul 2026 00:00:00 +0000</pubDate><guid>https://nickgomez.me/essays/ai-generated-legacy/</guid><description>The old version of this problem took decades to form. AI can hand it to you in months: something important that runs, and nobody left who understands it.</description></item><item><title>AI Is a Mirror</title><link>https://nickgomez.me/essays/ai-is-a-mirror/</link><pubDate>Wed, 15 Jul 2026 00:00:00 +0000</pubDate><guid>https://nickgomez.me/essays/ai-is-a-mirror/</guid><description>AI doesn&amp;rsquo;t inject intelligence into the operator. It amplifies what&amp;rsquo;s already there, and leverage cuts both ways.</description></item><item><title>Framers vs. Gamers</title><link>https://nickgomez.me/essays/framers-vs-gamers/</link><pubDate>Wed, 15 Jul 2026 00:00:00 +0000</pubDate><guid>https://nickgomez.me/essays/framers-vs-gamers/</guid><description>You can get very good at a game someone else designed, or you can shape the game itself. Most people never notice there&amp;rsquo;s a difference.</description></item></channel></rss>